Separate options, context, guides, and assemblies so complex scenes remain readable.
Scene & imports
Bring context in, keep models navigable, and set up scenes that stay understandable as the idea grows.A model becomes hard to think about before it becomes slow to render. Layers, views, imports, and context keep the work readable.
Demo capture lands with the next beta wave.
The working set
Each beta feature in this pillar.
Capture useful camera states for review, teaching, presentation, and fast reorientation.
A clear scene graph makes selections, hierarchy, and model organization visible instead of hidden in the canvas.
Turn repeated assemblies, options, furniture, facade parts, and product pieces into reusable structure instead of loose geometry.
Use OBJ files as context, reference, or starting points without leaving the modeling session.
Bring real-world scan data into the scene so early modeling decisions start from grounded context.
Use terrain, scans, or contextual geometry to keep massing grounded from the first move.